Hair was a bit trickier because I seem to know how to do it in Blender better then in Maya. Practically, if not completely… identical. I even played with the skinshader in Arnold which everyone seems to love, and compared it to the Cycles “simple skin shader” that I recently got off of Cgookie. After I was satisfied that both renders looked the same in both color and lighting (to the naked eye) I began rendering the scene.įirst off, Arnold and Cycle’s photo realism seems identical. I made the scene identical in both software packages, which included fidgeting with Maya’s color space and Arnold’s Gamma. I set the cow atop a plane and through in an HDRI background. I made a little red cow and coated it with red car-paint. I have had a chance to play with this particular render engine before and recently, with some excitement, I was able to sit in front of a computer containing an updated version running Maya 2014.Īfter which, I began to wonder about a few things… I would like to just post this here just in case I am missing something.
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